An exploration-and-strategy campaign
Build the
better branch.
A settlement at the edge of a transition. Seven districts. Thirteen missions. More than one future worth preparing for.
Lead a planning coalition through a navigable 3D world. Connect infrastructure, protect the human floor, negotiate access, and decide how much control to retain as capability grows.
Based on Peter Xing's original book, forecasts and planning tools. Gameplay is a fictional illustration, not an economic forecast, an AGI assessment, financial advice or a measure of your preparedness. Authored probabilities never change when you play.
Your coalition briefing
Choose the pressure.
Not the outcome.
Capability, institutions and physical capacity advance at different rates.
Controls, saves and source boundaries
Walk with WASD or the arrow keys; drag to orbit, Q/E to turn, and Enter to interact near a station. Touch controls and an equivalent district travel list are available. Escape pauses or closes a panel.
Progress is saved on this browser only. Storage failures are labeled session-only. The campaign never writes to your existing planning checklist or watchlist. The complete book and individually mapped forecasts remain accessible through the field archive.
Three.js MIT license. Scene geometry and campaign mechanics are original. All resource values are illustrative.